ReturnedArmedDragon
May 11th, 2010, 04:11 PM
I haven't made cards in a while, so these are done more or less on the spot.
Firesong Beetle (FIRE)
(*)(*)
500ATK 500DEF
Pyro/Effect
You can remove from play this card from your hand, and one other "Firesong" monster in your graveyard to special summon two "Firesong" Tokens to your opponents side of the field in attack position (500ATK/500DEF/LIGHT/Pyro). If both of those tokens are removed from the field during this turn, draw one card.
Firesong Alchemist (FIRE)
(*)(*)(*)(*)
1600ATK 1200DEF
Pyro/ Effect
Once per turn, you can remove from play two FIRE Monsters in your graveyard to special summon one "Firesong" Token to your opponents side of the field in attack position (500ATK/500DEF/LIGHT/Pyro).
Firesong Traveller (FIRE)
(*)(*)(*)(*)
1500ATK 1500DEF
Pyro/ Effect
If there is a "Firesong" Token on your opponents side of the field, increase the attack of this card by 500 points, and this card can attack directly. If this card attacks your opponent directly, the battle damage becomes half the attack of this card.
Firesong blacksmith (FIRE)
(*)(*)(*)
1200ATK 800DEF
Pyro/ Effect
This card gains 200 ATK for each "Firesong" Token on your opponents side of the field. Once per turn, you can destroy one "Firesong" Token on your opponents side of the field to destroy one spell or trap card on the field.
Firesong Cavalry (FIRE)
(*)(*)(*)(*)(*)(*)
2400ATK 1200DEF
Pyro/ Effect
If this card destroys a "Firesong" Token in battle, you can remove from play one "Firesong" monster in your graveyard to select one monster your opponent controls. That monster cannot attack next turn.
Firesong God - Yartu (FIRE)
(*)(*)(*)(*)(*)(*)(*)(*)
2800ATK 1200DEF
Pyro/ Effect
This card cannot be normal summoned or set. This card cannot be special summoned except by destroying 2 "Firesong" Tokens on your opponents side of the field and tributing one "Firesong" monster on your side of the field. While this card is face up on the field, all "Firesong" Tokens must be in attack position. You can remove from play 1 "Firesong" monster in your graveyard to special summon 1 "Firesong" Token to your opponents side of the field (500ATK/500DEF/LIGHT/Pyro)
Tribute of Symphony. (SPELL)
Destroy 2 "Firesong" Tokens on your opponents side of the field to special summon one level 4 or lower "Firesong" monster that you own that is either removed from play or in your graveyard.
Eternal Score of Fire (FIELD SPELL)
The attack of all "Firesong" Tokens become 0. All "Firesong" Tokens are changed to attack position and remain in attack position as long as this card remains face-up on the field. "Firesong" Tokens can also not be used for a tribute. All "Firesong" monsters gain 400 ATK and DEF. When this card is sent from the field to the graveyard, add up to three removed from play "Firesong" cards to their respective owners graveyards.
Firesong Souls (continuous spell)
When your opponent activates a spell or trap card, and he also controls a "Firesong" Token, You can activate this effect to negate the activation of the card, and destroy it. Pick up cards from your deck until you find a "Firesong" monster card, and remove it from play. Add all other picked up cards to your deck and shuffle it.
Hectic Chorus (Quick-Play Spell)
Your opponent gains control of all "Firesong" Monsters on your side of the field, and you gain control of all "Firesong Tokens" on your opponent's side of the field. During this turn, all "Firesong Tokens" gain 1000 ATK for each "Firesong" monster your opponent gained control of. During the end phase of the turn this card is activated, destroy all cards affected by this card.
Melodious Decoy. (TRAP)
Activate only when your opponent declares an attack. Special summon one "Firesong" Token to your opponents side of the field in face up attack position and change the attack target to that card. (500ATK/500DEF/LIGHT/Pyro)
Final Song (TRAP)
Destroy all "Firesong" Tokens your opponent controls. Inflict 700 points of damage to your opponents lifepoints for each one destroyed.
Melody of Drawing (TRAP)
You can only activate this card when your opponent has 2 or more "Firesong Tokens" on their side of the field. Draw 2 cards, destroy one "Firesong Token" on your opponent's side of the field and take damage equal to double it's ATK
Firesong Beetle (FIRE)
(*)(*)
500ATK 500DEF
Pyro/Effect
You can remove from play this card from your hand, and one other "Firesong" monster in your graveyard to special summon two "Firesong" Tokens to your opponents side of the field in attack position (500ATK/500DEF/LIGHT/Pyro). If both of those tokens are removed from the field during this turn, draw one card.
Firesong Alchemist (FIRE)
(*)(*)(*)(*)
1600ATK 1200DEF
Pyro/ Effect
Once per turn, you can remove from play two FIRE Monsters in your graveyard to special summon one "Firesong" Token to your opponents side of the field in attack position (500ATK/500DEF/LIGHT/Pyro).
Firesong Traveller (FIRE)
(*)(*)(*)(*)
1500ATK 1500DEF
Pyro/ Effect
If there is a "Firesong" Token on your opponents side of the field, increase the attack of this card by 500 points, and this card can attack directly. If this card attacks your opponent directly, the battle damage becomes half the attack of this card.
Firesong blacksmith (FIRE)
(*)(*)(*)
1200ATK 800DEF
Pyro/ Effect
This card gains 200 ATK for each "Firesong" Token on your opponents side of the field. Once per turn, you can destroy one "Firesong" Token on your opponents side of the field to destroy one spell or trap card on the field.
Firesong Cavalry (FIRE)
(*)(*)(*)(*)(*)(*)
2400ATK 1200DEF
Pyro/ Effect
If this card destroys a "Firesong" Token in battle, you can remove from play one "Firesong" monster in your graveyard to select one monster your opponent controls. That monster cannot attack next turn.
Firesong God - Yartu (FIRE)
(*)(*)(*)(*)(*)(*)(*)(*)
2800ATK 1200DEF
Pyro/ Effect
This card cannot be normal summoned or set. This card cannot be special summoned except by destroying 2 "Firesong" Tokens on your opponents side of the field and tributing one "Firesong" monster on your side of the field. While this card is face up on the field, all "Firesong" Tokens must be in attack position. You can remove from play 1 "Firesong" monster in your graveyard to special summon 1 "Firesong" Token to your opponents side of the field (500ATK/500DEF/LIGHT/Pyro)
Tribute of Symphony. (SPELL)
Destroy 2 "Firesong" Tokens on your opponents side of the field to special summon one level 4 or lower "Firesong" monster that you own that is either removed from play or in your graveyard.
Eternal Score of Fire (FIELD SPELL)
The attack of all "Firesong" Tokens become 0. All "Firesong" Tokens are changed to attack position and remain in attack position as long as this card remains face-up on the field. "Firesong" Tokens can also not be used for a tribute. All "Firesong" monsters gain 400 ATK and DEF. When this card is sent from the field to the graveyard, add up to three removed from play "Firesong" cards to their respective owners graveyards.
Firesong Souls (continuous spell)
When your opponent activates a spell or trap card, and he also controls a "Firesong" Token, You can activate this effect to negate the activation of the card, and destroy it. Pick up cards from your deck until you find a "Firesong" monster card, and remove it from play. Add all other picked up cards to your deck and shuffle it.
Hectic Chorus (Quick-Play Spell)
Your opponent gains control of all "Firesong" Monsters on your side of the field, and you gain control of all "Firesong Tokens" on your opponent's side of the field. During this turn, all "Firesong Tokens" gain 1000 ATK for each "Firesong" monster your opponent gained control of. During the end phase of the turn this card is activated, destroy all cards affected by this card.
Melodious Decoy. (TRAP)
Activate only when your opponent declares an attack. Special summon one "Firesong" Token to your opponents side of the field in face up attack position and change the attack target to that card. (500ATK/500DEF/LIGHT/Pyro)
Final Song (TRAP)
Destroy all "Firesong" Tokens your opponent controls. Inflict 700 points of damage to your opponents lifepoints for each one destroyed.
Melody of Drawing (TRAP)
You can only activate this card when your opponent has 2 or more "Firesong Tokens" on their side of the field. Draw 2 cards, destroy one "Firesong Token" on your opponent's side of the field and take damage equal to double it's ATK