Sayokyoku
July 18th, 2011, 01:17 AM
Hey guys, and welcome to the voting phase of the July CAC Tourny.
Below are the entries for this month, based on the image provided in the link below:
http://images.alphacoders.com/114/thumbbig-114643.jpg
Please cast a vote for the entry you think best fits the image. ^^
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Effect A
Super Shot
Quickplay Magic
Until the End Phase, attacks by your monsters cannot be negated. The effects of Spells, Traps, and Effect Monsters Effects cannot be activated in response to this card's activation.
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Effect B
D.D. Sniper
Effect Monster
Level 4/Dark/Warrior
1400/1000
Once per turn you can select 1 monster card on the field and roll a six-sided die. If the result is 1, end your turn. If the result is 2, 3, 4 or 5, remove the target from play. If the result is 6, destroy this card.
This card can not be selected as an attack target whilst another D.D. monster is on your side of the field.
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Effect C
No.0 Clear shot
Exceed Monster
Rank 4/Light/Warrior
2300/1200
2 Level 4 Monsters
Detach 1 Xyz Material from this card; banish 1 card your opponent controls.
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Effect D
D.D. Snipe Shot
Normal Trap Card
When Dimensional Fissure or Macro Cosmos is face up on the field, and it is your opponent's Standby Phase: Pay 1000 Life Points, select 1 Spell or Trap card your opponent controls and one random card in your opponent's hand; banish those cards.
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Effect E
Scope-Lens Magnum
Equip Spell Card
The equipped monster gains 300 ATK. Once per turn, during your Main Phase, you can discard a Monster Card to select one monster your opponent controls whose DEF is less than or equal to the discarded monster's ATK plus 500, and destroy it; the equipped monster cannot attack during the turn you activate this effect. When the equipped monster is removed from the field, return this card to its owner's hand instead of sending it to the Graveyard. Effect Monsters' effects cannot be activated in response to this card's activation.
Below are the entries for this month, based on the image provided in the link below:
http://images.alphacoders.com/114/thumbbig-114643.jpg
Please cast a vote for the entry you think best fits the image. ^^
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Effect A
Super Shot
Quickplay Magic
Until the End Phase, attacks by your monsters cannot be negated. The effects of Spells, Traps, and Effect Monsters Effects cannot be activated in response to this card's activation.
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Effect B
D.D. Sniper
Effect Monster
Level 4/Dark/Warrior
1400/1000
Once per turn you can select 1 monster card on the field and roll a six-sided die. If the result is 1, end your turn. If the result is 2, 3, 4 or 5, remove the target from play. If the result is 6, destroy this card.
This card can not be selected as an attack target whilst another D.D. monster is on your side of the field.
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Effect C
No.0 Clear shot
Exceed Monster
Rank 4/Light/Warrior
2300/1200
2 Level 4 Monsters
Detach 1 Xyz Material from this card; banish 1 card your opponent controls.
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Effect D
D.D. Snipe Shot
Normal Trap Card
When Dimensional Fissure or Macro Cosmos is face up on the field, and it is your opponent's Standby Phase: Pay 1000 Life Points, select 1 Spell or Trap card your opponent controls and one random card in your opponent's hand; banish those cards.
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Effect E
Scope-Lens Magnum
Equip Spell Card
The equipped monster gains 300 ATK. Once per turn, during your Main Phase, you can discard a Monster Card to select one monster your opponent controls whose DEF is less than or equal to the discarded monster's ATK plus 500, and destroy it; the equipped monster cannot attack during the turn you activate this effect. When the equipped monster is removed from the field, return this card to its owner's hand instead of sending it to the Graveyard. Effect Monsters' effects cannot be activated in response to this card's activation.