Morphing Jar
July 19th, 2011, 10:37 PM
Thinking about a new (first ever actually) zombie archetype.
I will continually updating this post as new ideas stream in that we can collaborate on and sift through, picking the ones we like the most. Eventually settling on one archetype and updating this post with all our card ideas for it.
So far I have had the idea of a zombie archetype that revolves around zombified animals (maybe circus animals).
Ok looks like we will be working on Zombified versions of other cards similar to Red Eyes Zombie Dragon. Also unlike Paladin of Cursed dragon, Doomkaiser dragon etc, all of these will have the word "Zombie" in their name.
Post your own ideas below or your thoughts on mine or someone else's ideas.
You can use this template
Monster
Name:
Attribute:
Level/Rank:
Type/Effect:
Attack/Defense
Card Creator: Username
Spell
Name:
Spell
Type: (Normal, Quickplay, Continuous)
Effect:
Card Creator: Username
Trap
Name:
Trap
Type: (Normal, Counter, Continuous)
Effect:
Creator: Username
Here are some good ideas we already thought of...
Zombie Pirate Darkbeard
Level: 6
WATER
Zombie/Fusion/Effect
1 "Zombie" monster + 1 "Pirate" monster
Once per turn: You can tribute one monster you control to special summon one monster with an equal or lower level from either player's graveyard. When this monster is removed from the field, Tribute all monsters summoned by this effect.
ATK/ 2100
DEF/ 2000
Blue-Eyes Zombie Dragon
Level: 8
LIGHT
Zombie/Effect
This monster cannot be special summoned. You can tribute 1 Zombie-type monster to normal summon this card in face-up Attack position. When this monster destroys an opponent's monster by battle and sends it to the graveyard, you can send one Zombie type monster from your deck to the graveyard to Draw 1 card. Destroy this card if it targeted by a card effect.
ATK/ 3000
DEF/ 0
Robot Zombie MDL X-25-Z "UNDEAD"
RANK 4
DARK
Zombie/Xyz/Effect
1 Level 4 "Zombie" and 1 Level 4 "Robot" Monsters
Once per turn you can remove 1 Xyz material to activate one of the following effects.
- Destroy 1 Monster you control and 1 Spell or Trap your opponent Controls.
- Discard 1 Card: Special summon 1 level 4 or lower monster from your graveyard.
ATK/1800
DEF/ 1200
Zombie Dog Marron
Level: 4
EARTH
Zombie/Effect
This monster cannot be destroyed by the effects of your spells, traps, and monster effects. When this monster is destroyed by your opponent's card effect you can special summon one level 4 or lower "Zombie" monster from your graveyard in face-up Defense Position, Except "Zombie Dog Marron"
ATK/ 300
DEF/ 2000
Zombie Knight
Level: 4
DARK
Zombie/Effect
If this monster is summoned in face-up defense position, change it to attack position. If this monster is summoned in face up Attack position, Change it to Defense Position. When this monster is destroyed by your opponent's card (By battle or card effect) you may send one "Zombie" monster from your deck to the graveyard.
ATK/ 1800
DEF/ 400
Bubonic Zombie
Level: 3
Zombie/Tuner/Effect
When this monster is special summoned from the graveyard, send 1 "Zombie" Monster from your deck to your graveyard.
ATK/ 500
DEF/ 1000
Undead Rivalry
Spell
Type: Continuous
Effect: Your opponent cannot summon a monster with the same name as a face up zombie type monster on your side of the field
Zombie Lady of the Wasteland
Level: 4
EARTH
Zombie/Effect
When this monster is destroyed by battle and sent to the graveyard you can special summon 1 level 4 or lower "Zombie" Monster from your deck in face-up Attack Position.
ATK/ 1100
DEF/ 1500
Treeborn Zombie
Level: 1
WATER
Zombie/Effect
During your Standby Phase, if you control 1 or more "Zombie" monster(s), you can special summon this card from your graveyard. You can only control one face up "Treeborn Zombie" at a time.
ATK/ 100
DEF/ 100
Hollow-Boned Zombie
Level: 4
WIND
Zombie/Tuner
This card cannot be destroyed by the effects of trap cards. If this card would battle with an opponent's monster destroy this card after damage calculation. If this card is destroyed by the effect of a monster with "Zombie" in it's card name except "Hollow-Boned Zombie" return this card to play at the end of the turn.
Atk/1500
Def/0
Zombie Vessel
Level: 3
Zombie/EarthEffect
0/1900
When a "Zombie" monster you control is destroyed by and this card is face-up on the field, you can special summon a level 3 or lower "Zombie" monster from your hand, it's effect is negated until your next standby phase.
Zombie Ferryman
Level: 3
Zombie/EarthEffect/Union
0/0
Once per turn you can equip this card to a face-up Zombie Vessel you control, while this card is equipped you can special summon it in attack mode. When this card is equipped to Zombie Vessel, a monster summoned by it's effect does NOT have it's effect negated. When Zombie Vessel would be destroyed by a card effect or battle, remove this card from play instead.
Undead King - Zombie of Malice
Level: 7
FIRE
Zombie/Synchro/Effect
1 "Zombie" Tuner + 1 or more non-tuner Zombie type monsters
When this monster is Synchro Summoned, you can Special Summon non-synchro "Zombie" monsters from your graveyard up to the number of monsters your opponent controls.
ATK/ 2700
DEF/ 200
Injection Zombie Lilly
Level: 3
EARTH
Zombie/Effect
This monster can Attack your opponent directly. When this monster declares an attack, during the damage step you can send up to 4 "Zombie" monsters from your graveyard to the bottom of your deck. This monster gains 500 ATK for each sent monster
ATK/ 400
DEF/ 1500 (or whatever lilly's stats are)
Marauding Zombie
Level: 3
EARTH
Zombie/Effect
Your opponent cannot select another "Zombie" monster as an attack target except this monster.
ATK/ 1200
DEF/ 400
Deck Zombification Virus
Trap
Type: Normal
Effect: Tribute one Zombie-type monster. Untill your opponent's fifth end phase: Reveal every card your opponent draws, if it is a monster card you can discard one Zombie-type monster with a level equal or higher than the revealed monsters level. Banish that card until your opponent's End phase.
Ill Winds
Spell
Type: Continious
Effect: Select a number of "Zombie" monsters you control and an equal number of facedown spell/trap cards your opponent controls. The selected monsters cannot attack and the selected spell/trap cards cannot be activated for as long as this card remains on the field.
Grimro the Soul Searcher
Level: 4
Dark
Zombie/Effect
If you control a face-up Zombie type monster, you can send this card from the hand to the graveyard, to add 1 Zombie type monster from your deck to your hand, except "Grimro the Soul Searcher".
Bloodsucking Virus
Trap
Type: Normal
Effect: Tribute 2 Zombie type monsters with 1000 or less ATK. Check all monsters your oppenent controls, your opponents hand, and all cards they draw (until the end of your opponents 3rd turn after this cards activation), and return all monsters with 1500 or more ATK back to the deck, if any card(s) get sent back to the deck the opponent then shuffles his/her deck.
Zombie Hoard
Level: 4
EARTH
Zombie/Effect
Target 1 face up "Zombie" monster and 1 monster your opponent controls. Destroy both cards. You can only activate this effect once while this monster is face up on the field.
ATK/ 1000
DEF/ 1000
Unstable Zombie
Level: 3
FIRE
Zombie/Effect
When this monster is Special Summoned by the effect of a "Zombie" monster: destroy 1 Face-Up monster on the field.
ATK/ 0
DEF/ 0
Zombie Monkey
Level: 1
WIND
Zombie/Tuner/Effect
When this monster is sent to the graveyard from your hand, send 1 "Zombie" monster from your deck to your graveyard.
ATK/ 100
DEF/ 1000
Freed, Zombie Commander
Level: 5
EARTH
Zombie/Effect
Negate the effect of any opponent's spell card that targets this card and destroy it. You can add 1 level 4 or lower "Zombie" monster, or spell or trap card that lists the word "Zombie" in its card effect from your deck to your hand instead of conducting a normal draw during your Draw Phase.
ATK/ 2300
DEF/ 1700
Gould, The Zombie Monarch
Level: 6
DARK
Zombie/Effect
When this monster is tribute summoned, you can special summon 1 of the monsters used for its summon from the graveyard, That monster's effect is negated.
ATK/ 2400
DEF/ 1000
Ultimate Zombie Master
Level: 7
DARK
Zombie/Effect
Once per turn you can discard 1 card to special summon 1 level 6 or lower "Zombie" Monster from your graveyard.
ATK/ 2800
DEF/ 0
Dead End Dragon
Level: 8
DARK
Zombie/Synchro/Effect
1 "Zombie" tuner + 2 or more non-tuner Zombie type monsters
When this monster is Synchro Summoned: Return all "Zombie" monsters from your graveyard to your deck. This card gains 200 ATK for each monster returned to the main deck by this effect.
ATK/ 2000
DEF/ 0
I will continually updating this post as new ideas stream in that we can collaborate on and sift through, picking the ones we like the most. Eventually settling on one archetype and updating this post with all our card ideas for it.
So far I have had the idea of a zombie archetype that revolves around zombified animals (maybe circus animals).
Ok looks like we will be working on Zombified versions of other cards similar to Red Eyes Zombie Dragon. Also unlike Paladin of Cursed dragon, Doomkaiser dragon etc, all of these will have the word "Zombie" in their name.
Post your own ideas below or your thoughts on mine or someone else's ideas.
You can use this template
Monster
Name:
Attribute:
Level/Rank:
Type/Effect:
Attack/Defense
Card Creator: Username
Spell
Name:
Spell
Type: (Normal, Quickplay, Continuous)
Effect:
Card Creator: Username
Trap
Name:
Trap
Type: (Normal, Counter, Continuous)
Effect:
Creator: Username
Here are some good ideas we already thought of...
Zombie Pirate Darkbeard
Level: 6
WATER
Zombie/Fusion/Effect
1 "Zombie" monster + 1 "Pirate" monster
Once per turn: You can tribute one monster you control to special summon one monster with an equal or lower level from either player's graveyard. When this monster is removed from the field, Tribute all monsters summoned by this effect.
ATK/ 2100
DEF/ 2000
Blue-Eyes Zombie Dragon
Level: 8
LIGHT
Zombie/Effect
This monster cannot be special summoned. You can tribute 1 Zombie-type monster to normal summon this card in face-up Attack position. When this monster destroys an opponent's monster by battle and sends it to the graveyard, you can send one Zombie type monster from your deck to the graveyard to Draw 1 card. Destroy this card if it targeted by a card effect.
ATK/ 3000
DEF/ 0
Robot Zombie MDL X-25-Z "UNDEAD"
RANK 4
DARK
Zombie/Xyz/Effect
1 Level 4 "Zombie" and 1 Level 4 "Robot" Monsters
Once per turn you can remove 1 Xyz material to activate one of the following effects.
- Destroy 1 Monster you control and 1 Spell or Trap your opponent Controls.
- Discard 1 Card: Special summon 1 level 4 or lower monster from your graveyard.
ATK/1800
DEF/ 1200
Zombie Dog Marron
Level: 4
EARTH
Zombie/Effect
This monster cannot be destroyed by the effects of your spells, traps, and monster effects. When this monster is destroyed by your opponent's card effect you can special summon one level 4 or lower "Zombie" monster from your graveyard in face-up Defense Position, Except "Zombie Dog Marron"
ATK/ 300
DEF/ 2000
Zombie Knight
Level: 4
DARK
Zombie/Effect
If this monster is summoned in face-up defense position, change it to attack position. If this monster is summoned in face up Attack position, Change it to Defense Position. When this monster is destroyed by your opponent's card (By battle or card effect) you may send one "Zombie" monster from your deck to the graveyard.
ATK/ 1800
DEF/ 400
Bubonic Zombie
Level: 3
Zombie/Tuner/Effect
When this monster is special summoned from the graveyard, send 1 "Zombie" Monster from your deck to your graveyard.
ATK/ 500
DEF/ 1000
Undead Rivalry
Spell
Type: Continuous
Effect: Your opponent cannot summon a monster with the same name as a face up zombie type monster on your side of the field
Zombie Lady of the Wasteland
Level: 4
EARTH
Zombie/Effect
When this monster is destroyed by battle and sent to the graveyard you can special summon 1 level 4 or lower "Zombie" Monster from your deck in face-up Attack Position.
ATK/ 1100
DEF/ 1500
Treeborn Zombie
Level: 1
WATER
Zombie/Effect
During your Standby Phase, if you control 1 or more "Zombie" monster(s), you can special summon this card from your graveyard. You can only control one face up "Treeborn Zombie" at a time.
ATK/ 100
DEF/ 100
Hollow-Boned Zombie
Level: 4
WIND
Zombie/Tuner
This card cannot be destroyed by the effects of trap cards. If this card would battle with an opponent's monster destroy this card after damage calculation. If this card is destroyed by the effect of a monster with "Zombie" in it's card name except "Hollow-Boned Zombie" return this card to play at the end of the turn.
Atk/1500
Def/0
Zombie Vessel
Level: 3
Zombie/EarthEffect
0/1900
When a "Zombie" monster you control is destroyed by and this card is face-up on the field, you can special summon a level 3 or lower "Zombie" monster from your hand, it's effect is negated until your next standby phase.
Zombie Ferryman
Level: 3
Zombie/EarthEffect/Union
0/0
Once per turn you can equip this card to a face-up Zombie Vessel you control, while this card is equipped you can special summon it in attack mode. When this card is equipped to Zombie Vessel, a monster summoned by it's effect does NOT have it's effect negated. When Zombie Vessel would be destroyed by a card effect or battle, remove this card from play instead.
Undead King - Zombie of Malice
Level: 7
FIRE
Zombie/Synchro/Effect
1 "Zombie" Tuner + 1 or more non-tuner Zombie type monsters
When this monster is Synchro Summoned, you can Special Summon non-synchro "Zombie" monsters from your graveyard up to the number of monsters your opponent controls.
ATK/ 2700
DEF/ 200
Injection Zombie Lilly
Level: 3
EARTH
Zombie/Effect
This monster can Attack your opponent directly. When this monster declares an attack, during the damage step you can send up to 4 "Zombie" monsters from your graveyard to the bottom of your deck. This monster gains 500 ATK for each sent monster
ATK/ 400
DEF/ 1500 (or whatever lilly's stats are)
Marauding Zombie
Level: 3
EARTH
Zombie/Effect
Your opponent cannot select another "Zombie" monster as an attack target except this monster.
ATK/ 1200
DEF/ 400
Deck Zombification Virus
Trap
Type: Normal
Effect: Tribute one Zombie-type monster. Untill your opponent's fifth end phase: Reveal every card your opponent draws, if it is a monster card you can discard one Zombie-type monster with a level equal or higher than the revealed monsters level. Banish that card until your opponent's End phase.
Ill Winds
Spell
Type: Continious
Effect: Select a number of "Zombie" monsters you control and an equal number of facedown spell/trap cards your opponent controls. The selected monsters cannot attack and the selected spell/trap cards cannot be activated for as long as this card remains on the field.
Grimro the Soul Searcher
Level: 4
Dark
Zombie/Effect
If you control a face-up Zombie type monster, you can send this card from the hand to the graveyard, to add 1 Zombie type monster from your deck to your hand, except "Grimro the Soul Searcher".
Bloodsucking Virus
Trap
Type: Normal
Effect: Tribute 2 Zombie type monsters with 1000 or less ATK. Check all monsters your oppenent controls, your opponents hand, and all cards they draw (until the end of your opponents 3rd turn after this cards activation), and return all monsters with 1500 or more ATK back to the deck, if any card(s) get sent back to the deck the opponent then shuffles his/her deck.
Zombie Hoard
Level: 4
EARTH
Zombie/Effect
Target 1 face up "Zombie" monster and 1 monster your opponent controls. Destroy both cards. You can only activate this effect once while this monster is face up on the field.
ATK/ 1000
DEF/ 1000
Unstable Zombie
Level: 3
FIRE
Zombie/Effect
When this monster is Special Summoned by the effect of a "Zombie" monster: destroy 1 Face-Up monster on the field.
ATK/ 0
DEF/ 0
Zombie Monkey
Level: 1
WIND
Zombie/Tuner/Effect
When this monster is sent to the graveyard from your hand, send 1 "Zombie" monster from your deck to your graveyard.
ATK/ 100
DEF/ 1000
Freed, Zombie Commander
Level: 5
EARTH
Zombie/Effect
Negate the effect of any opponent's spell card that targets this card and destroy it. You can add 1 level 4 or lower "Zombie" monster, or spell or trap card that lists the word "Zombie" in its card effect from your deck to your hand instead of conducting a normal draw during your Draw Phase.
ATK/ 2300
DEF/ 1700
Gould, The Zombie Monarch
Level: 6
DARK
Zombie/Effect
When this monster is tribute summoned, you can special summon 1 of the monsters used for its summon from the graveyard, That monster's effect is negated.
ATK/ 2400
DEF/ 1000
Ultimate Zombie Master
Level: 7
DARK
Zombie/Effect
Once per turn you can discard 1 card to special summon 1 level 6 or lower "Zombie" Monster from your graveyard.
ATK/ 2800
DEF/ 0
Dead End Dragon
Level: 8
DARK
Zombie/Synchro/Effect
1 "Zombie" tuner + 2 or more non-tuner Zombie type monsters
When this monster is Synchro Summoned: Return all "Zombie" monsters from your graveyard to your deck. This card gains 200 ATK for each monster returned to the main deck by this effect.
ATK/ 2000
DEF/ 0